- Console Platform
- Analogue Mega Sg
Analogue released firmware 4.9 for the Mega Sg, and it's a solid update with a lot of fixes under the hood. This release tackles compatibility improvements for Sega CD and 32X games, corrects various CPU and audio issues that were affecting titles like Virtua Racing and Outrun, and adds support for Columbus Circle games and the XE-1AP controller. Whether you're chasing accuracy or just want fewer glitches in your library, there's plenty to like here.
Release notes, 4.9
- Many accuracy improvements to increase compatibility with the various Sega CD units and 32x.
- Fixed bus timing issue after certain writes - this affected Virtua Racing in some situations.
- Fixed RESET instruction's output so reset is only asserted during the instruction.
- Fixed SMS IRQ Hcount test.
- Fixed spaces in menus so they are now highlighted.
- Fixed turning off auto region detection resulting in games not restarting after a reset.
- Fixed Cheat codes and controller passthrough so they work if C button is used instead of B button to back out of menus.
- Fixed screen tearing on SMS.
- Fixed CRAM dots on Sonic 3 water areas.
- Fixed audio in Outrun - SMS PSG/FM enable flags added.
- Fixed sound corruption in Titan Mega Demo after running Bad Apple (and other conditions).
- Fixed Tiny Toon Adventures silent audio on title screen.
- Fixed Metal Blast 2277 music speed issue.
- Fixed Bishoujo Senshi Sailor Moon bottom row of glitchy pixels.
- Fixed Desert Strike SMS crash on pause.
- Fixed Demons of Asteborg cartridge issue.
- Added support for Columbus Circle games (16 Bit Rhythm Land, etc).
- Added support for XE-1AP analog controller.