Under Defeat voor Dreamcast is een go!!!
Under Defeat voor Dreamcast is een go!!!
Wie had dat nu gedacht? Under Defeat (deze game betreft geen introductie neem ik aan) wordt op 23 maart uitgebracht voor onze geliefde Dreamcast
Mijn pre-order is iig al geplaatst!!!
Goed nieuws zo in de laatste dagen van 2005
Mijn pre-order is iig al geplaatst!!!
Goed nieuws zo in de laatste dagen van 2005
Ik denk dat de meeste al deze sample gedowned hebben maar toch leuk om nog even te melden:
Sample van de soundtrack van Under Defeat.
http://www.grev.co.jp/ud_ac/ud_demo.mp3
Klinkt iig erg goed als je het mij vraagt! Laat maar komen die hap
Sample van de soundtrack van Under Defeat.
http://www.grev.co.jp/ud_ac/ud_demo.mp3
Klinkt iig erg goed als je het mij vraagt! Laat maar komen die hap
Gameholic wrote:Ik denk dat de meeste al deze sample gedowned hebben maar toch leuk om nog even te melden:
Sample van de soundtrack van Under Defeat.
http://www.grev.co.jp/ud_ac/ud_demo.mp3
Klinkt iig erg goed als je het mij vraagt! Laat maar komen die hap
Klinkt zeker lekker Ik heb trouwens even wat trailers ed. bekeken en het ziet er echt geweldig uit! Als ik uiteindelijk overga tot de koop van een DC komt deze game erbij =) Wordt hij weer zo duur als Radilgy bij PA? 149,95 dollar
G-Rev heeft hun site weer geupdate met een Dreamcast sectie met alle features:
- Arcade perfect
- Tate mode
- Save replays
- Playback replay from any angle
- Arranged soundtrack option
- High Quality picture gallery
Kan niet wachten tot ik dit juweeltje in handen heb
zie hier de link:
http://www.grev.co.jp/ud_ac/dreamcast.html
- Arcade perfect
- Tate mode
- Save replays
- Playback replay from any angle
- Arranged soundtrack option
- High Quality picture gallery
Kan niet wachten tot ik dit juweeltje in handen heb
zie hier de link:
http://www.grev.co.jp/ud_ac/dreamcast.html
"Famitsu got their hands on the final version of Under Defeat for the Dreamcast and the four editors rated it with an 8 / 6 / 7 / 6 which makes a total of 27/40.
To compare this to other Famitsu ratings: Trizeal got 6 / 7 / 6 / 6 (total 25/40) and Radirgy 6 / 6 / 5 / 6 (total 23/40).
But remember. The ratings of Famitsu are controversial because of their very own way of rating and their prejudiced opinions.
Nice side info: Under Defeat was indeed published by Sega Japan. "
Bron: Dreamcast Scene
To compare this to other Famitsu ratings: Trizeal got 6 / 7 / 6 / 6 (total 25/40) and Radirgy 6 / 6 / 5 / 6 (total 23/40).
But remember. The ratings of Famitsu are controversial because of their very own way of rating and their prejudiced opinions.
Nice side info: Under Defeat was indeed published by Sega Japan. "
Bron: Dreamcast Scene
In its heyday, Dreamcast software sales trumped PS2 numbers handily. Whereas the majority of PS2 software struggled to sell 100 units each week, DC games regularly hit the 1000 unit mark. Not just a few times but time after time and week after week. NCS had to swat away our collective tears when Sega announced the DC hardware swansong in 2001. Back then, we figured it was the end of perfect Naomi home conversions. We were wrong. Ikaruga, Border Down, Trizeal, Chaos Field (hm), and Rajirugi all made their way to market in the years since. As 2006 rolls around, Naomi conversions are still being churned out and the latest DC release is Under Defeat from G.Rev. We paid a little over $1500 for our Naomi GD-Rom a few months ago to play the helicopter shoot 'em up but Dreamcast gamers get to completely own it for the reasonable price of US$58.
Empire and Union have been at war. After suffering massive casualties on both sides, a stalemate is called but behind the scenes, Empire is massing more weapons of war. With armies and the air force bolstered with fresh armor, the conflict brews anew. With a new threat on their hands, Union has no choice but to launch the experimental VKL503 helicopter into service to destroy Empire. As is often the case, the player is given an impossible mission - take on the entire Empire (at least in the first two levels) by his lonesome. In the third level, you lead the vanguard against Empire while Union tanks motor below and aircraft speed on ahead but they're basically just for show since the enemy forces attack as mightily as ever.
Under Defeat features a versatile experimental VKL503 helicopter as the weapon of choice against an entire empire hell bent on stopping it. At first glom, Under Defeat looks like Zero Gunner 2. But it's not. While the helicopter may pivot on its central axis to shoot at left and right angles, it won't rotate 360˚like ZG2's Apache, Comanche, and Hokum.
The control scheme for movement and partial rotation is as follows:
» Move joystick by itself and the VKL503 pivots in the direction of movement.
» Hold the shot button to keep the orientation of the VKL503 the same.
» The pivot scheme may be set to "NORMAL" or "REVERSE" at the outset.
Standard weaponry consists of vulcan shots and a screen shattering bomb but lay off the SHOT button for a few seconds and the option meter at the lower left portion of the screen begins to fill. Once full, a clutch sound will be heard and you may press the SHOT button to deposit a little cannon onto the playfield. Once born, baby cannon shoots vulcan fire, rocket fire, or cannon-fire in the original direction of your helicopter when it was launched and lasts for about 6 seconds. If you twist the helicopter to a different orientation, the mini cannon stays at the original orientation which is useful when you're aiming to clear a stationary enemy or gun battery below as you fly away to take on fresh foes flying in from the top of the screen.
The first mission in Under Defeat is dubbed Bridgehead where the VKL503 copter swoops in to the whir to helicopter blades as an expanse of land streams below. The first greeter is a watchtower that notices your arrival and spits a few fast moving fireballs at you. Swerve around the tower and blast it away while minding the top of the screen as reinforcements slowly approach. As you make your way through the early part of the level, the terrain below will be pockmarked by your weapons of destruction which leave unbecoming craters on the earth below. Another common sight as your swath of destruction cleaves through the enemy territory is thick, black smoke swarms that billow up from the charred hulks of destroyed enemy helicopters and ground installations. Some explosions are particularly impressive where metal shards spray from the impact blast with smoking black trails as they arc upwards and away. The wind blows in an easterly direction since that's how the smoke drifts and watchtowers leave shadows which point to the northwest. If you watch the trees below, they'll weave to and fro as explosions rock the local vicinity. A blasted installation located in the center of the screen will cause the trees around it to wave away from the blast radius.
The first level boss is a thuggish silvery helicopter who charges into the screen with guns blazing. However, it's not very well prepared for the battle and it'll soon be smoking from multiple locations on its body as it flounders and eventually crashes into the countryside. In the second level, the music takes on new urgency as the player homes in on a massive battleship with a spiteful conning tower that needs to be sunk to the bottom of the seas. In the early part of the level, the helicopter flies over an enemy shipyard with only a single tank providing offense. As the level goes on, more tanks appear along with moored battleships which provide some decent crossfire action to twitch your helicopter around.
Bonus Pickups
Red - Bomb (Maximum of 6 bombs in your bay)
Aqua - 5000 points + Rocket fire
Yellow - 5000 points + Vulcan fire
Green - 5000 points + Cannon fire
Closing tidbits
» The game may be played in squat horizontal aspect mode with side borders or in arcade perfect vertical aspect or TATE mode where you'll have to rotate your 800 lb Wega on its side. There's rotating monitors in the market which shift from landscape to portrait mode which is more convenient if you're not in the mood for heavy lifting. Coupled with an XRGB-2+ and a decent sound system, you'll have the perfect way to play DC vertical shooter ports.
» In the practice mode of the game, players may select which level and sublevel to play. To hone your craft, multi-view replays of a level may be viewed where your dodging and shooting skills are on display for everyone to witness and be awed at.
» The Gallery Mode of the game features character sketches and assorted CG from and inspired by the game.
Videos op:http://www.lik-sang.com/news.php?artc=3823
Under Defeat sales tops expectations
G.Revolution's Under Defeat came out on the 23rd March 2006 and already toped all expectations. Also the sales.
According to a sales statistic which was released today by the Famitsu publisher Enterbrain already 10.000 pieces of Under Defeat were sold in Japan.
This not only marks a surprising result but also one of the best selling Dreamcast games since 2003!
G.Revolution's Under Defeat came out on the 23rd March 2006 and already toped all expectations. Also the sales.
According to a sales statistic which was released today by the Famitsu publisher Enterbrain already 10.000 pieces of Under Defeat were sold in Japan.
This not only marks a surprising result but also one of the best selling Dreamcast games since 2003!
Sega heeft vandaag bekend gemaakt dat het recent uitgebrachte Dreamcast spel: Under Defeat, geheel is uitverkocht. Gek genoeg zijn er nog wel een paar exemplaren beschikbaar van de Limited Edition, dus als je het spel nog niet hebt grijp je kans!
Op dit moment worden de voorbereidingen getroffen voor de tweede druk van Under Defeat. Dit geld overigens alleen voor de normale uitgave, van de Limited Edition worden geen nieuwe exemplaren gemaakt.
Segaonline